06 August 2015 @ 11:17 pm
Before we begin, a few words from the mods! What we are asking here is for general responses regarding your interest in this event. We realize the game has slowed dramatically as is the nature of going into endgame, but if there is little interest in this event then we will probably move straight into endgame within the coming week. So let us know if you are going to participate in the comments below! Also, if you have any questions feel free to ask!

Things are almost over, but not entirely quite yet. Meep still has to be rescued, for one thing!

Interested parties will receive a letter with explicit instructions to head to Anygrav Moon.

The island is surrounded by a familiar mist, thinning though it is. On August 9th, it will dissipate enough to merely hug the ground, though it seems to not go any further. Fortunately, it doesn’t give you nightmares, but rather lends to the general feeling of unease that fills the place. Small though the population was, it is even smaller now -- that is to say, there are now dead, lifeless husks that dropped wherever they were as if something completely drained them of energy. They are all unmarked, however. Will the same fate take you? Will you find Meep in time? And what shape will he be in when you do?

All of that is up to you!

This penultimate event will run for about a week, starting on the 9th, with a new riddle every other day and little prizes that may help you in your final battle with Davy Jones. A Nav has been set up on a little rowboat next to the island so sailing there isn’t necessary.

Give us your thoughts below!
 
 
13 June 2015 @ 12:19 pm
 photo 1zs_zpssztja2yr.png
June 15th-???




The sea is boiling once again, but this time it doesn’t herald the arrival of new people. No, rather there are old people -- dead old people. Zombies, as a point of fact, glowing with green light. Look beyond the decaying flesh of their faces and you may just recognize some of them as pirates you’ve fought against before, whether in the race last summer or more recently. Don't be surprised if you recognize any Navy men, too. Throw in the mass of unfamiliar faces, and there are definitely a lot of these creatures appearing on the seas.

Starting on the 15th and throughout the month of June, as soon as the sun sets each night every ship will be plagued by zombies -- surprisingly powerful ones, too. It’s as if they’re at least as strong, if not stronger, than anything you can throw at them.

These zombies can be dismembered or set on fire, and those that are still left by dawn will dissipate into dust which will blow away in the wind. But the following night, more will come to take their place. The sea is deep, after all, and Jones’ locker can hold more than anyone can imagine.

Your character dying won’t lead to zombification, however. For whatever reason there seems to be something just a little special about Outworlders that no one expected.

If you have any questions, feel free to ask below!
 
 
19 May 2015 @ 09:51 pm

May 19th-22nd


A storm’s a comin’! And it’s a doozy. Nearing midnight on the 19th, green clouds begin to melt across the skies, lit by the sinking moon which is quickly covered, casting everything an uneasy green light. Those awake may feel a sense of dread if they are inclined to such things — as if something big was about to happen.

Half an hour later, those still asleep may be jolted out of bed by the sound of screaming, but don’t worry, it’s only the wind. A huge wind threatens to tip unprepared ships into the drink and those observant might see things that appear to be humanesque shapes, but there is no time to speculate because after the wind comes the rain, hard and fast and sharp, feeling like glass needles against the skin. The sea will rise to one-hundred foot swells in some places so prepare to get wet if you’re on deck and try not to get knocked in. Davy Jones won’t thank you.

The storm will blow through with patches of calm here and there until on the afternoon on the 22nd, the rain patters to an end and everything is flat as a millpond. There is still an undercurrent of electricity in the air and those sensitive to such things may feel that this is the calm before the storm. But that’s ridiculous, right? Around two in the afternoon the tension will have dropped away, the sun will shine, and everything is back to normal...except for weird splotches of blood that can be found here or there on the hull, or deck, or mast. Where in the world did they come from?
 
 
19 May 2015 @ 10:17 am
We meet again!

First off, thank you to everyone who commented on the last post. We really appreciate all your input and a lot of good points were made. We apologize for being so quiet since then, both with in-game happenings and mod-wise, but we've been talking a lot about where to go from here, discussing what everyone said, and trying to work out plot details that would follow whatever decision we made. There's obviously a lot to consider and we want to make absolutely sure we do what's best for the game.

Unfortunately, we all agreed that what's best is closing the game.

There are still details to be worked out, and as we said in the previous post, it's not something that will happen for several months. We'll start working our way toward endgame over the summer, and we're aiming for things to wrap up in September. That will put us at exactly two years since High Seas opened. This also means that we will have our last Activity Check at the end of June, and we're going to keep applications open continuously through July, at which point they will close for good. Apps will be reviewed on a rolling basis from here on out.

We want to make sure to end things in a way that's satisfying for everyone, and we know there are still things that many of you wanted to do and things that you wanted to see happen. As such, we are asking for you all to comment here with your Bucket List! If there's anything specific you still want to do in the game, or plots you'd like to have happen, say so here! Comment to others if there's CR you want, work together to get in some final player plots, and let the mods know if there's anything we can do to make the final months of the game as fun as possible!!

This has not been an easy decision to make because we really hold this game close to our hearts. It's been amazing getting to play with you all and we'll be sad when it's over! But we've still got several months left, so let's all make sure we make the most of them!

Thank you again, and we hope you understand our decision!

As always, you can also feel free to comment with any questions, thoughts, or concerns.
Tags:
 
 
08 May 2015 @ 12:19 am
Hello, High Seas!

Well, fellow pirates, I believe we have hit the point where we need to decide where to go from here in the game. The amount of incoming applications has been dwindling for several months now, but this is the first time since the game opened that we actually had zero apps, and our total number of characters has now dropped below 40 after the last Activity Check.

Obviously, the comms haven't gone completely dead; we just had a pretty active summit log last month! But there's no denying that things have definitely slowed down, and we seem to only see the occasional burst of activity these days. If our numbers continue to drop, it's safe to assume there won't be much improvement on that front.

We love this game and all the players in it, so we wanted to make sure you guys get to have a say in what happens from here on out! There are several different options, so please leave a comment and tell us what you think is the best decision for the future of the game!


What do you want to see happen?
    1) Leave things as they are. We'll continue to have apps, possibly leaving them open all the time and reviewing them on a rolling basis. AC will still be required, and the mods will still create plots for the players. Things will continue as they have been, though it's very likely you will all have to accept the slowing pace of the game because there are no guarantees it will pick up again. And that works for some people! But for others, it doesn't. So keep that in mind.

    2) Move into endgame. This is nothing that would happen immediately, and we don't have a set date, but over the next several weeks we would begin to introduce the endgame plot and get ready to wrap things up. The game would probably officially end sometime during the summer. That's not set in stone as we don't have all the details worked out yet, but things would definitely come to a close in the near future.

    3) Turn the game into more of a sandbox. Mod plots would become a thing of the past and things would have to be much more player driven. But you wouldn't have to meet Activity Check requirements anymore and anyone would be welcome to join the comms.

Please let us know what you think, and feel free to speak your mind and/or provide explanations for your choices or even offer thoughts of your own! Your comments will help us to decide what to do. This is not a "majority wins" sort of poll, we are just looking for player input and offering up a place for discussion to help us come to a hopefully satisfying decision.

Feel free to ask questions if you have them, as well!

Thank you!! ♥
Tags:
 
 
03 May 2015 @ 10:17 pm
Hey guys! The characters under the cut still need to report their AC. Remember that per the rules on that page, your Activity Check requirements are due by the end of the day on the 3rd! Which is in just a couple hours!

All game pages and character lists will be updated within the next few days. If you haven't commented on the AC page by tonight at midnight, aren't on hiatus, or haven't gotten in touch with a mod, your character will be purged!

Danger List )

If we made any mistakes or if we missed something, definitely let us know!
 
 
12 April 2015 @ 03:56 pm
Hello, High Seas! Time for your monthly mod post!


Housekeeping items:

REMINDER: AC is due at the end of this month!! Please check that page for the rules and details. Remember that we adjusted the requirements a bit, so read it over! April 30th is the deadline!

♦ New characters! If you haven't already done so, please make sure to comment on both the Taken Characters and Player Contacts pages! Current players, please make sure you're keeping your info on the Player Contact page updated whenever you bring in a new character!

Intro Log for anyone who wishes to participate! Characters both new and old are welcome. Feel free to bump into other people here as your characters are trying to figure out what's going on!

♦ ALL CHARACTERS IN THE GAME SHOULD HAVE A TAG! Please use these anytime you create or comment on a post in [community profile] piratejournal and [community profile] high_seas! This will make it much easier for YOU if you ever want to go back and find a post your character tagged into! If you've commented on the Taken Page, then you should have or will soon be getting a tag. If we somehow missed you, let a mod know and we'll create one ASAP.

♦ As you form crews or join the ones that already exist, please be sure to let us know over on the Ship Registry / Crews page! Also, we suggest making plurk cliques with your crew members, or maybe even setting up a separate DW community for your crew. It makes it easy to keep in touch with everyone on board your ship and gives you a convenient place to plot, etc!

♦ We also have the Crew Locations post. Be sure to keep it updated!

Joining a crew is not optional. Whether you start your own, hop on someone else's ship, or even set sail by yourself, your character should eventually end up sailing the seas. Isla Empieza is not there for them to set up a permanent residence! Get yourself on a boat!

♦ You can use the Island Registry to determine where you would like to sail to and have ADVENTURES. Feel free to visit any of the islands already listed there, or create one of your own!

♦ We really suggest that you keep the Mod Plurk friended, as we use it to post all sorts of updates, reminders, and event notifications: [plurk.com profile] highseas

♦ Here is your monthly Lookin' Fer Crew Meme, in case you need help finding a crew or if you're trying to recruit this month!

♦ And this month we have our Player HMD Meme up!


Current and upcoming shenanigans in game:

♦ Player plots: a Summit is being held at Gamboller's Berth on April 18th, if you and your crew are interested in attending.

♦ Don't forget that it's also the season for dances and balls! Both official Navy balls and smaller occasions held by the locals. Are you going to crash any this year?

♦ Do any of you dare to go visit the Cat o' Nine Tails at Pilgrim's Keep?
Tags:
 
 
27 March 2015 @ 10:33 am

April 1st-5th


In the wee hours of the morning of the 1st, those who have shards will see them glow a faint red before the seas begin foaming gently. From the foam, light multicolored bubbles just visible by the quarter moon begin to rise. At around 5am, these bubbles (ranging from pinpricks to fist sized) will be floating all over any ship/island you happen to be on, practically unavoidable. They don't seem to be doing much of anything, and if left alone will continue just floating around charmingly.

Should you pop these bubbles, however, your character will immediately be drenched head to foot in sea foam, which will slide away half a second later leaving you...changed.

What kind of change? Well that's up to you.

Are you gender witched? Species switched? Are you a mermaid? A marmoset? Gigantic? Minuscule? Do you look like someone else from your canon? Another of your crew? The options are limitless.

On the evening of Sunday, April 5th, a short, violent rain of small, colorful marshmallow chicks will pop all the bubbles at once, but it will take until midnight on the 6th for bubbled effects to fade away.


FAQ


How many bubbles can I pop?
As many as you want.

Are there any limits on what I can transform into?
Not exactly, but try not to break the world. If you have a question about whether your transformation would be world breaking or not, feel free to ping a mod.

Will my characters remember what they were before?
That's up to you! Except in the case of canonmates/crewmates/other people.

In other words, your character can turn into a girl and believe they were always a girl -- but they can't turn into, say, Roxas, and believe they were always Roxas. Since the kid has enough of an identity crises as is.

Will the effects pile up on each other?
They can if you wish.

Can I transform into the same thing twice?
Yup.

Can I use different journals to reply?
Sure thing! But we're not going to be adding any to the community so [community profile] piratejournal posts, for instance, have to be done with the original account.


That's all for now! If you have any additional questions, feel free to ask below.
 
 
19 March 2015 @ 10:48 am



Event Day FAQ




Who will we be up against?
The combined forces of Joscham "the Crooked" Morten and Maddie the Butcher, known as "The Crooked Bone Boys". They've also temporarily aligned with the bounty hunter Esper "the Conflagration" Jones.

details under cut )


Will we be able to fight the captains?
While you may engage them if you wish, they will escape through their own Nav before they can acquire any serious injury through your hand.


Can we choose between winning a shard or a demon's egg?
Certainly you may. There are separate sign-ups below. You may sign up for both (contingent on participation) but there will be only one prize per crew.


Do we have to participate?
No. However, we ask for the sake of keeping cohesive world-building that increased pirate activity at least be noticed, and ideally your crew would still be ambushed but you are free to escape without engaging in any fighting.


What are the deadlines again?

You have until 11:59PM (EST) on Wednesday, March 25th to do the following.

♦ Crews with 5 people or less must have a minimum of 30 comments.
♦ Crews with 6 people or more must have a minimum of 35 comments.


That's all from us! If you have any further questions, feel free to ask below.


**Important note: though the log will be available from March 19th-25th, for IC purposes this ambush will be happening all across the seas on Tuesday, March 24th.
 
 
16 March 2015 @ 11:22 pm
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March 19th-25th


The Dog has it right, outworlders are under attack from the combined forces of Joscham "the Crooked" Morten and Maddie the Butcher. After scouring the wreckage of a ship that once belonged to an outworlder crew and finding some decent loot for their trouble, it's clear who they want to target next. They'll come at you land or sea, ready to divest you of shards, real or suspected. Will they be able to take them? Well, that's up to you.


How It Works

This event will go much like the Kraken Attack. A log will open up on the 19th and you will have until 11:59PM (EST) on Wednesday, March 25th to do the following.

♦ Crews with 5 people or less must have a minimum of 30 comments.
♦ Crews with 6 people or more must have a minimum of 35 comments.

Prizes available will be one of two shards or a demon's egg which gives the user a titanic amount of strength once a day for an hour.

For those who reach the required comments, winners will be decided by RNG.

**Important note: though the log will be available from March 19th-25th, for IC purposes this ambush will be happening all across the seas on Tuesday, March 24th.

More details relevant to the world building aspect as well as where to put yourself in the running will be presented in the log itself. However, should you have any questions, feel free to ask below!
 
 
11 March 2015 @ 12:07 am

March 13th-14th


You know it's going to be a bad Friday when the clouds look a particular shade of dark green in the early morning hours on the 13th. Around 11am, following a dramatic rumble of thunder, the rain will start in a drizzle before it comes hammering down around noon, along with accompanying high winds and frothing seas.

The main part of the storm will carry on the rest of the 13th into midafternoon on the 14th when the seas will calm, though the rain will keep on pouring, tapering off about midnight of the 14th.

Did we mention the rain was going to be green?

Those brave enough to step outside and taste this peculiar rain will find it's actually a nice mint liquor, on the sweet side, with the effects of the same. In other words, too much and you, much like your ship, will be a little tipsy.

Additionally, on both days, those who are not wearing green in some form will get pinched by what feels like tiny invisible hands. There must be someone attached to said hands because swatting at the right moment will produce an 'ouch', but they otherwise can't be heard. These pinchy fiends will scatter to the winds when the rain does.
 
 
09 March 2015 @ 11:25 am
Hello, High Seas! Time for your monthly mod post! Crew meme, HMD, events to look forward to, lots of stuff!


Housekeeping items:

♦ New characters! If you haven't already done so, please make sure to comment on both the Taken Characters and Player Contacts pages! Current players, please make sure you're keeping your info on the Player Contact page updated whenever you bring in a new character!

Intro Log for anyone who wishes to participate! Characters both new and old are welcome. Feel free to bump into other people here as your characters are trying to figure out what's going on!

♦ ALL CHARACTERS IN THE GAME SHOULD HAVE A TAG! Please use these anytime you create or comment on a post in [community profile] piratejournal and [community profile] high_seas! This will make it much easier for YOU if you ever want to go back and find a post your character tagged into! If you've commented on the Taken Page, then you should have or will soon be getting a tag. If we somehow missed you, let a mod know and we'll create one ASAP.

♦ As you form crews or join the ones that already exist, please be sure to let us know over on the Ship Registry / Crews page! Also, we suggest making plurk cliques with your crew members, or maybe even setting up a separate DW community for your crew. It makes it easy to keep in touch with everyone on board your ship and gives you a convenient place to plot, etc!

♦ We also have the Crew Locations post. Be sure to keep it updated!

Joining a crew is not optional. Whether you start your own, hop on someone else's ship, or even set sail by yourself, your character should eventually end up sailing the seas. Isla Empieza is not there for them to set up a permanent residence! Get yourself on a boat!

♦ You can use the Island Registry to determine where you would like to sail to and have ADVENTURES. Feel free to visit any of the islands already listed there, or create one of your own!

♦ We really suggest that you keep the Mod Plurk friended, as we use it to post all sorts of updates, reminders, and event notifications: [plurk.com profile] highseas

♦ Here is your monthly Lookin' Fer Crew Meme, in case you need help finding a crew or if you're trying to recruit this month!

♦ And it's time for our spring Game HMD! All comments are welcome and appreciated!


Current and upcoming shenanigans in game:

March 13th-14th: Keep an eye on those clouds up there. They're looking a little green.

March 19th-22nd: Avast, Mateys! (details to be announced)

April 1st-5th: Well, it is April Fool's...

♦ Do any of you dare to go visit the Cat o' Nine Tails at Pilgrim's Keep?
Tags:
 
 
03 March 2015 @ 09:17 am
Hey guys! The characters under the cut still need to report their AC. Remember that per the rules on that page, your Activity Check requirements are due by the end of the day on the 3rd! Which means you've still got until tonight.

All game pages and character lists will be updated within the next few days. If you haven't commented on the AC page by tonight at midnight, aren't on hiatus, or haven't gotten in touch with a mod, your character will be purged!

Danger List )

If we made any mistakes or if we missed something, definitely let us know!
 
 
08 February 2015 @ 05:45 pm
Hello, High Seas! Time for your monthly mod post!


Housekeeping items:

REMINDER: AC is due at the end of this month!! Please check that page for the rules and details. Remember that we adjusted the requirements a bit, so read it over! February 28th is the deadline!

♦ New characters! If you haven't already done so, please make sure to comment on both the Taken Characters and Player Contacts pages! Current players, please make sure you're keeping your info on the Player Contact page updated whenever you bring in a new character!

Intro Log for anyone who wishes to participate! Characters both new and old are welcome. Feel free to bump into other people here as your characters are trying to figure out what's going on!

♦ ALL CHARACTERS IN THE GAME SHOULD HAVE A TAG! Please use these anytime you create or comment on a post in [community profile] piratejournal and [community profile] high_seas! This will make it much easier for YOU if you ever want to go back and find a post your character tagged into! If you've commented on the Taken Page, then you should have or will soon be getting a tag. If we somehow missed you, let a mod know and we'll create one ASAP.

♦ As you form crews or join the ones that already exist, please be sure to let us know over on the Ship Registry / Crews page! Also, we suggest making plurk cliques with your crew members, or maybe even setting up a separate DW community for your crew. It makes it easy to keep in touch with everyone on board your ship and gives you a convenient place to plot, etc!

♦ We also have the Crew Locations post. Be sure to keep it updated!

Joining a crew is not optional. Whether you start your own, hop on someone else's ship, or even set sail by yourself, your character should eventually end up sailing the seas. Isla Empieza is not there for them to set up a permanent residence! Get yourself on a boat!

♦ You can use the Island Registry to determine where you would like to sail to and have ADVENTURES. Feel free to visit any of the islands already listed there, or create one of your own!

♦ We really suggest that you keep the Mod Plurk friended, as we use it to post all sorts of updates, reminders, and event notifications: [plurk.com profile] highseas

♦ Here is your monthly Lookin' Fer Crew Meme, in case you need help finding a crew or if you're trying to recruit this month!


Current and upcoming shenanigans in game:

February 12th-15th: The Frosty Heart Festival.

♦ Do any of you dare to go visit the Cat o' Nine Tails at Pilgrim's Keep?
Tags:
 
 
03 February 2015 @ 05:56 pm
 photo fhf_zpsk09g6ynv.png
February 12th-15th


Most of the relevant information will be provided on the Log Post next week! However, there are one or two things to plan for:




A dance for all you lovey dovey couples, or those just hoping to get a date, on the night of the 14th. There will be music, food, punch (unspiked), and a portrait painter. More schmaltz than a high school prom, and just as much heart.




Like a haunted house of love, two people must work together to compete against other pairs for some great prizes.

Who gets to decide who wins or loses? Why, you guys, of course!

Seven judges will be selected out of those who sign up below. The only catch is, you can't be a judge and a participant. One will have to give.

Contestants should sign up as well in the appropriate thread. Only one needs to post, but they should list their partner.

Sign-ups are open now and close at 11:59PM (EST) on the 10th.


There might also be some sweets to be found along the way... If you have any questions, feel free to ask in the FAQ thread!



 
 
28 January 2015 @ 07:02 pm



Unfortunately it seems that killing Hawtrey first creates an even bigger problem. He was the avatar for Davy Jones, and now that Jones is free, well, he's here to take your shards for himself. There's a reason he wants them, after all.

Shard holders beware, if you see the green miasmic form of Jones coming for you and demanding the shard, you have two choices. You can throw it away and be saved or try to keep the shard and be killed.

Once the shards are gone, he might start coming after everyone else. So you better get those shrines taken care of as the nightmares rise in pitch.

Weirdly, throughout this, those who hold the shard of the Cat don't seem to be in danger from Jones. How strange...


If you have any questions, please ask below or in the FAQ.
 
 
23 January 2015 @ 07:32 pm

January 21st-25th


FAQ


This is the place to go if you have questions that can't be gleaned from the event post.



How close do I have to be for the shards to work?
Very close. Either holding them or bumping elbows with the ones that are. It's not the best solution but it's the best one right now.

Who gets to break the altar/strike the killing blow?
That you can work out amongst yourselves. Should there be a disagreement, however, we'll be happy to step in.

What kind of nightmares are there?
Nightmares can run the range of something scary to your character, or to hellish creatures that are generally frightening to most people.


If you have any other questions, feel free to ask them below.
 
 
21 January 2015 @ 12:40 pm

January 21st-25th



Hey everyone!

As you can see, there's been a delay with the event. Sorry about that!

However, we're at an interesting position with the vote as to Hawtrey's fate. We've got a tie, so we're opening the voting again on this post.

Voting will last until 11:59 PM (EST) on January 22nd.

So that's just over a day!

As before, characters are free to pursue either course of action, no matter what the vote is. However, depending on which course is chosen, there are different end results, so it does matter which way the vote falls.

If we still have a tie come midnight tomorrow, the mods will flip a coin.

So everyone vote!

Important: If you have already voted and wish to change your vote, you may do so on this post. If you choose not to change, we will count the vote that you originally cast on the previous post.



Objective: Prevent the Corpse King from reviving Davy Jones and giving him a physical body.
Option A: The direct approach. Seek out the Corpse King on Noctem and engage him in a fight to the death.
Notes: This will be a brutal battle, and Hawtrey will have more than just his natural skill to protect him. There is definitely magic afoot.
Option B: The indirect approach. Find the four shrines on Noctem and desecrate them before the ritual can be completed.
Notes: The shrines are protected by wards. Different ones will require different solutions.
 
 
16 January 2015 @ 10:44 am

January 21st-25th



It's now time to vote on the course of action.

There are a few notes for each option, which are listed below.

Most importantly, though, is that there does not need to be a consensus. Every option will factor in to what happens. How your character votes should reflect on what they will be focused on or the course they will personally pursue. The vote, though, is what will be ultimately successful.

For instance, if the majority of the vote falls to killing the Corpse King, we still encourage characters who would to desecrate the shrines. They won't manage to take care of all of them before Hawtrey dies, but the destruction of them will reflect in the battle.

By the same token, if the majority votes to go after the shrines, characters are still welcome to take Hawtrey on. They just won't succeed in killing him before the shrines are desecrated.

For the optional objective, please vote according to what your character would ultimately want done with the book, based on the notes available.

To vote, simply comment to the header that reflects what your character wants to do. Only one vote per character. A plotting header has been provided for coordinating efforts.

Voting closes at 11:59 PM (EST) on January 20th.



Objective: Prevent the Corpse King from reviving Davy Jones and giving him a physical body.
Option A: Do nothing. Continue on with daily business, avoid Noctem entirely.
Notes: The "official" opt-out option. If your character wants no part in this conflict, feel free to vote this option and go about their business.
Option B: The direct approach. Seek out the Corpse King on Noctem and engage him in a fight to the death.
Notes: This will be a brutal battle, and Hawtrey will have more than just his natural skill to protect him. There is definitely magic afoot.
Option C: The indirect approach. Find the four shrines on Noctem and desecrate them before the ritual can be completed.
Notes: The shrines are protected by wards. Different ones will require different solutions.

Optional Objective: Cat has asked for a book to be delivered to her. It is with Hawtrey's supplies.
Notes: The book has a simple latch lock. However, every time it's opened, another tally mark appears on the latch. It starts at three. Inside, the book is written in a language that, even in this world, is dead. It will take at least six months to start translating. The style of writing is akin to calligraphy, the pen obviously pressed into the pages. There are drawings and diagrams, presumably of magic rituals, that range from ways to set stones as wards to what appear to be sacrifices.
Option A: Deliver the book. Someone (or a group of 'delegates') can take the book with the intention of giving it to Cat.
Option B: Keep the book. Take the book and keep it among a crew or in a person's possession but do not deliver it to Cat.
Option C: Destroy the book. Burn the book before leaving the island.
 
 
13 January 2015 @ 12:26 pm

January 21st-25th



The crews now know where Hawtrey is and what he's trying to do. It's up to all of you to stop him and prevent Davy Jones from being revived.

But you have options about how to proceed! Which is the purpose of this post. You will be provided with choices and time to discuss.

We encourage you to keep the focus of the discussion on in character motives and reasonings. This is OOC discussion, but the choices made should be IC. (You are, of course, more than welcome to actually have the IC discussions! This is just a place for summarization.) We encourage you, in the spaces provided below, to summarize what your character wants to do and why. Also, remember, characters can change their mind! If an argument someone else makes would resonate with your character, nothing here is set in stone.

On January 16th, another mod post will go up. There, each character journal can cast a vote as to the course of action. The voting will close at 11:59 PM, EST, on January 20th. The one with the most votes will be the successful route. However, this does not mean the others can't be played. In fact, we encourage people to play out what their character would do. Just know, as a player, that only the majority vote will be what succeeds.



Objective: Prevent the Corpse King from reviving Davy Jones and giving him a physical body.
Option A: Do nothing. Continue on with daily business, avoid Noctem entirely.
Option B: The direct approach. Seek out the Corpse King on Noctem and engage him in a fight to the death.
Option C: The indirect approach. Find the four shrines on Noctem and desecrate them before the ritual can be completed.

Optional Objective: Cat has asked for a book to be delivered to her. It is with Hawtrey's supplies.
Option A: Ignore it. The book is easy enough to overlook, or one may not care to find it.
Option B: Deliver the book. Someone (or a group of 'delegates') can take the book with the intention of giving it to Cat.
Option C: Keep the book. Take the book and keep it among a crew or in a person's possession but do not deliver it to Cat.
Option D: Destroy the book. Burn the book before leaving the island.



FAQ

What are the outcomes of the different options?
That's to be found out. We're giving you as much information as your characters have. All the courses of action will have consequences, however.

What if our characters don't know where Noctem is?
The maps (having a bit of magic of their own) will have the location marked. Cat wants this taken care of quickly, after all.